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SIMPLE8.DEH
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Text File
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1996-10-27
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5KB
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367 lines
Patch File for DeHackEd v3.0
# Note: Use the pound sign ('#') to start comment lines.
Doom version = 17
Patch format = 6
Thing 1 (Player)
Mass = 650
Thing 2 (Trooper)
Initial frame = 207
Hit points = 30
First moving frame = 209
Alert sound = 37
Attack sound = 0
Injury frame = 220
Pain chance = 170
Far attack frame = 217
Death frame = 222
Exploding frame = 227
Death sound = 60
Respawn frame = 236
Thing 8 (Fireball Trail)
Initial frame = 174
Hit points = 30
First moving frame = 176
Attack sound = 82
Close attack frame = 809
Death sound = 82
Bits = 262160
Thing 31 (Barrel)
Attack sound = 82
Death sound = 0
Thing 34 (Rocket (in air))
Death frame = 117
Speed = 1638400
Missile damage = 55
Bits = 201393680
Thing 35 (Plasma Bullet)
Initial frame = 312
Alert sound = 107
Death frame = 127
Death sound = 82
Speed = 196608
Missile damage = 80
Bits = 329232
Thing 36 (BFG Shot)
Initial frame = 667
Death frame = 669
Missile damage = 45
Bits = 67175952
Thing 38 (Bullet Puff)
Initial frame = 95
Bits = 262672
Thing 43 (BFG Hit)
Bits = 201327120
Thing 55 (Medical Kit)
Initial frame = 804
Thing 58 (Berserk Sphere)
Initial frame = 881
Frame 5
Duration = 1
Frame 6
Duration = 1
Frame 7
Duration = 2
Frame 8
Duration = 1
Frame 9
Duration = 2
Frame 13
Duration = 2
Frame 14
Duration = 3
Frame 15
Duration = 2
Frame 16
Duration = 3
Frame 17
Duration = 4
Frame 23
Duration = 0
Frame 24
Duration = 0
Frame 25
Duration = 0
Frame 26
Duration = 0
Frame 27
Duration = 0
Frame 38
Duration = 0
Frame 39
Duration = 0
Frame 40
Duration = 0
Frame 41
Duration = 0
Frame 42
Duration = 4
Frame 52
Duration = 1
Frame 53
Duration = 1
Next frame = 49
Frame 55
Duration = 2
Frame 56
Duration = 2
Frame 67
Duration = 1
Frame 68
Duration = 1
Frame 71
Duration = 1
Frame 72
Duration = 1
Frame 77
Duration = 6
Frame 79
Duration = 8
Frame 80
Duration = 8
Frame 84
Sprite subnumber = 32769
Duration = 1
Frame 85
Sprite subnumber = 32769
Duration = 1
Frame 86
Sprite subnumber = 32769
Duration = 1
Frame 87
Sprite subnumber = 32769
Duration = 1
Frame 88
Sprite number = 14
Sprite subnumber = 32769
Duration = 1
Frame 89
Sprite number = 14
Duration = 1
Frame 92
Duration = 300
Frame 95
Sprite subnumber = 32770
Duration = 2
Frame 96
Sprite subnumber = 32771
Duration = 2
Frame 164
Duration = 4000
Next frame = 178
Frame 173
Duration = 4000
Next frame = 178
Frame 174
Sprite number = 17
Sprite subnumber = 1
Duration = 5
Frame 175
Sprite number = 17
Duration = 5
Frame 176
Sprite number = 17
Sprite subnumber = 1
Duration = 1
Frame 177
Sprite number = 17
Sprite subnumber = 1
Duration = 1
Next frame = 176
Frame 178
Sprite number = 28
Sprite subnumber = 21
Duration = 4000
Frame 179
Sprite number = 28
Sprite subnumber = 21
Duration = 4000
Frame 180
Sprite subnumber = 20
Duration = 4000
Frame 181
Sprite number = 98
Sprite subnumber = 0
Duration = 4000
Frame 182
Sprite number = 134
Sprite subnumber = 0
Duration = 4000
Next frame = 0
Frame 311
Duration = 300
Next frame = 809
Frame 312
Sprite number = 33
Sprite subnumber = 1
Duration = 65
Next frame = 316
Frame 316
Duration = 6
Frame 317
Duration = 6
Frame 805
Sprite number = 70
Sprite subnumber = 32770
Frame 809
Sprite number = 22
Duration = 8
Frame 810
Sprite number = 22
Duration = 6
Frame 811
Sprite number = 22
Duration = 4
Next frame = 0
Ammo 0 (Bullets)
Max ammo = 750
Per ammo = 75
Ammo 1 (Shells)
Max ammo = 75
Per ammo = 5
Ammo 2 (Cells)
Max ammo = 600
Per ammo = 45
Ammo 3 (Rockets)
Max ammo = 150
Per ammo = 3
Weapon 2 (Shotgun)
Ammo type = 0
Weapon 5 (Plasma Gun)
Ammo type = 1
Weapon 8 (Super Shotgun)
Ammo type = 0
Pointer 68 (Frame 88)
Codep Frame = 86
Pointer 69 (Frame 89)
Codep Frame = 86
Pointer 446 (Frame 809)
Codep Frame = 487
Misc 0
Initial Health = 500
Initial Bullets = 0
Max Health = 1000000000
Max Armor = 1500
Green Armor Class = 7
Blue Armor Class = 15
Max Soulsphere = 1500
Soulsphere Health = 120
Megasphere Health = 1500
God Mode Health = 1500
IDFA Armor = 1500
IDKFA Armor = 1500
BFG Cells/Shot = 1
Text 19 17
Picked up a rocket.3 Plasma Rockets.
Text 27 24
Picked up a box of rockets.Box of Plasma Rockets.
Text 25 25
Picked up an energy cell.45 Antimatter Charges.
Text 30 28
Picked up an energy cell pack.225 Antimatter Charges.
Text 27 24
Picked up 4 shotgun shells.Picked up 5 C4 Mines.
Text 34 32
Picked up a box of shotgun shells.Picked up a box of C4 Mines.
Text 30 30
You got the BFG9000! Oh, yes.You got the Antimatter Cannon!
Text 21 20
You got the chaingun!Assault Chaingun!
Text 28 28
You got the rocket launcher!Plasma Rocket Launcher!
Text 23 20
You got the plasma gun!C4 Mine Launcher!